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About
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Overview

        SU App Challenge is a campus-wide event where SU student teams show-off their software and/or hardware applications! The teams are eligible to win prizes based on 3 "I"s - innovation, integrity, and impact of the application.



        SU App Challenge is the perfect place for entrepreneurs, business owners, and developers to meet talented SU student developers. The event is open to anyone -- join us, meet the students in person and learn about their newest innovations!

Student Teams

        There will be 25 SU Student Teams presenting their app projects at the event. Learn more about their projects here.

SCHEDULE
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Important Dates:

November 15th
Application Due

November 18–23th
First Round (Team Interviews)

December 5th
Final Round (Demo at ICE Box)

Schedule on Dec 5:

4:00-5:00pm
Setup

5:00-5:15pm
Opening remarks

5:15-7:15pm
Tradeshow-style demos

7:15-7:30pm
Awards and closing remarks

LOCATION
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ice Box, Hinds Hall

Syracuse, NY 13210

ice Box is an interactive office space intended to allow students to meet and exchange ideas about projects both inside and outside of the classroom. It is located on the 2nd of Hinds Hall, Syracuse University.

CATEGORIES
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        Each competing team must develop an app: a set of software programs that run on one of the following platforms:

Smart Phone (e.g. iPhone)
Tablet Computers (e.g. iPad)
Desktop Computers (e.g. Windows)
Programmable Hardware
(e.g. Arduino, Raspberry Pi)
Web Browsers (e.g. Firefox)

Past Winners
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Grand Prize ($1000): Citizen Sort >

Citizen Sort is a National Science Foundation-funded research project based in the iSchool, with faculty members Kevin Crowston and Jun Wang as principal investigators. The app uses video games as a means to engage people with the citizen science project of classifying species.

Smartphone App ($500): Orange Events >

Rey Cortorreal, an L.C. Smith School of Computing Science junior, built a mobile app that imports existing campus events calendar information and makes the data more easily accessible.

Web App ($500): Uvalue >

Uvalue is a web app that allows students on campuses to share items and resources to make a profit, buit by Joshua Anderson, Whitman ‘11 and iSchool (IM) ’14 grad student. His company, founded officially in July 2012, has a goal of promoting frictionless commerce and collaboration within college communities. He plans to use its winnings to make a commercial spot for web and media use.

Wildcard ($500): Elbow Room >

Elbow Room provides the real time number of people who are occupying a specific space. L.C. Smith College of Engineering student Austin Williams, a computer engineer, and iSchool student Ryan St. Pierre, its operations and marketing manager, developed the system originally with the goal of finding a quiet place on campus to study.

Innovation Journalism ($500): iOpen Visualization >

iOpen Visualization takes public data and displays it visually as meaningful information, in this case, permitting Indonesian citizens to draw conclusions about how their government is operating and any degree of corruption that exists. Developed by IM master’s iSchooler Rudy Rusli.

Web App ($500): CheckIt >

CheckIt is a drag-and-drop automated appointment-making system created by Blaine Killen, a dual major at Whitman and the iSchool, and Yogesh Chadhari, a second-year IM iSchool student.

SPONSORS
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CONTACT
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Any questions? Feel free to email Keisuke Inoue (kinoue@syr.edu), an Adjunct Professor at iSchool, Syracuse University and the organizer of SU App Challenge.

© Syracuse University App Challenge 2013. All rights reserved.